Buffs



Buffs in the game to help us accelerate the production of raw materials, population or military. They work for a specified time, and the buff by a friend working for 50% longer. Some can be produced in provision house, others buy from the merchant for gems or in the guild market, while others are only available during events.
Buffs thrown by a friend who has a premium, working longer.
Zone buffs operate on a basic production (buffs with the same effect are added).

– Player Buff
– Buff from a Friend
– Buff from a Friend having Premium

ProductionSingle Production BuildingsBarracksProvision HouseBookbinderPopulationZone BuffsZone Buffs From BuildingsOther
Appearance Name Description Duration Time
Fish Platter Increases the production of building by 2x 00:30 minutes 00:45 minutes 00:49 minutes
Solid Sandwich Increases the production of building by 2x 02:00 hours 03:00 hours 03:18 hours
Aunt Irma’s Gift Basket Increases the production of building by 2x 06:00 hours 09:00 hours 09:54 hours
Aunt Irma’s Feast Increases the production of building by 2x 24:00 hours 36:00 hours 39:36 hours
Grilled Steak Increases the production of building by 2x 48:00 hours 72:00 hours 79:15 hours
Smoked Fish Steak Increases the production of building by 2x 72:00 hours 108:00 hours 118:48 hours
Roasted Duck Increases the production of building by 3x 04:00 hours 06:00 hours 06:36 hours
Employee Of The Month Increases the production of building by 3x 06:00 hours 09:00 hours 09:54 hours
Piero’s Bowl Of Pasta Increases the production of building by 3x 08:00 hours 12:00 hours 13:12 hours
Potion Of Endless Energy Increases the production of building by 3x 12:00 hours 18:00 hours 19:48 hours
Exotic Fruit Basket Increases the production of building by 3x 12:00 hours 18:00 hours 19:48 hours
Inspiration Speech Increases the production of building by 3x in a radius of 3 fields around it. 12:00 hours 18:00 hours 19:48 hours
The Mother Tree Ritual Increases the production of building by 3x 20:00 hours 30:00 hours 33:00 hours
Red Flying Settler Increases the production of building by 3x 24:00 hours 36:00 hours 39:36 hours
Cookies Increases the production of building by 3x 32:00 hours 48:00 hours 52:48 hours
Rabbit Lucky Charm Increases the production of building by 3x 48:00 hours 72:00 hours 79:12 hours
Sugar Rush Increases production output by 4x, but also increases production input by 4x 06:00 hours 09:00 hours 09:54 hours
Candy Craze Increases production output by 4x, but also increases production input by 4x 09:00 hours 13:30 hours 14:51 hours
Sugar Coma Increases production output by 4x, but also increases production input by 4x 12:00 hours 18:00 hours 19:48 hours
Zombie Increases the production of building by 4x 12:00 hours 18:00 hours 19:48 hours
Blacktree Pollen Increases production of building by 4x, but also increases the production cost by 100% an area 7×7 field. 24:00 hours 36:00 hours 39:36 hours
Stadium Snacks Increases the production of building by 4x 24:00 hours 36:00 hours 39:36 hours
Bag Rainbow Snow Increases the production of building by 4x 96:00 hours
Elixir Increases the production of building by 5x 01:00 hour 01:30 hours 01:35 hours
Machine Oil Increases the production of building by 5x 06:00 hours 09:00 hours 09:54 hours
Better Morale Through Chaos Increases production output by 9x, but also increases production input by 3x 02:00 hours 03:00 hours 03:18 hours
Stop Buff Stops all active buffs for building
Appearance Name Description Duration Time
Damascene Hammer Increases the production of Weaponsmith by 3x 16:00 hours 24:00 hours 26:24 hours
Weapon Boost Increases the production of Weaponsmith by 4x 48:00 hours 72:00 hours 80:00 hours
The Headless Horseman Increases the production of Stable and Elite Stable by 4x 24:00 hours 36:00 hours 39:36 hours
Whips and Carrots Increases the production of Stable by 4x 06:00 hours 09:00 hours 09:54 hours
Helpful Scarecrow Increases the production of Farm by 3x 16:00 hours 24:00 hours 26:24 hours
Harvest Ritual Increases the production of Farm by 4x 12:00 hours 18:00 hours 19:48 hours
Fermentation Accelerator Increases the production of Brewery Friary, Friar Tribute by 4x 24:00 hours 36:00 hours 39:36 hours
Dog Balloon Increases production of Brewery Friary, Friar Tribute by 5x 24:00 hours 36:00 hours 39:36 hours
Mr. Croix Sant Increases the production of Bakery and Improved Bakery by 4x 24:00 hours 36:00 hours 39:36 hours
Hunting Contest Increases the production of Butcher by 5x 06:00 hours 09:00 hours 09:54 hours
Miracle Bait Increases the production of Fisherman by 5x 06:00 hours 09:00 hours 09:54 hours
Gold Fever Increases the production of Gold Mine by 3x 16:00 hours 24:00 hours 26:24 hours
Golden Ribbon Increases the production of Iron Mine or Iron Smelter by 3x 12:00 hours 18:00 hours 19:48 hours
Iron Ore Extractor Increases the production of Iron Mine by 4x 24:00 hours 36:00 hours 39:36 hours
Master’s Toolkit Increases the production of Epic Woodyard by 2x 06:00 hours 09:00 hours 09:54 hours
Magic Bean Soup Increases the production of Epic Workyard by 2x 08:00 hours 12:00 hours 13:12 hours
Chant of Focus Increases the production of Epic Workyard by 3x 08:00 hours 12:00 hours 13:12 hours
Fruits Of Hardship Increases the production of Epic Workyard by 3x 24:00 hours 36:00 hours 39:36 hours
Blacktree Blossoms Increases the production of Epic Workyard by 4x 24:00 hours 36:00 hours 39:36 hours
Krampus Increases production coal mine, coking plant or recycling manufactory by 4x 12:00 hours 18:00 hours 19:48 hours
Forest Offerings Increases production in the area for 4 buildings: woodcutters, foresters, sawmills and tree nurseries by 2x 12:00 hours 18:00 hours 19:48 hours
Kitty Lure Increases production in the area for 4 buildings: farms, improved farms, silos, improved silos and mills by 2x 24:00 hours 36:00 hours 39:36 hours
Efficient Traps Increases production in the area for 4 buildings: hunters, deerstalker huts and improved deerstalker huts by 3x 12:00 hours 18:00 hours 19:48 hours
Smelter Calendar Increases the production of smelters (Bronze, Iron, Steel, Gold, Titanium, Platinum), Epic Smelters (Bronze, Iron, Steel, Damascene, Platinum) by 2x 08:00 hours 12:00 hours 13:12 hours
Small Bithday Cake Increases the production of Festival Hall by 2x 08:00 hours 12:00 hours 13:12 hours
Enormous Bithday Cake Increases the production of Festival Hall by 3x 08:00 hours 12:00 hours 13:12 hours
Sunflower Fertilizer Increases the production of the Sunflower Farm by 10x 24:00 hours
Heart Balloon Increases production of Rabbit Breeding by 6x 04:00 hours 06:00 hours 06:36 hours
Sharpened Pickaxe Increases production Stone Mason, Marble Mason and Granite Mason by 3x 06:00 hours 09:00 hours 09:54 hours
Steam Roller Increases production Grout Factory by 3x 12:00 hours 18:00 hours 19:48 hours
Leftover Wrapping Paper Increases production all Papermills by 4x 24:00 hours 36:00 hours 39:36 hours
Engineering Manual: Artillery Increases production of Cannon Forges and Foundries by 4x 08:00 hours 12:00 hours 13:12 hours
Engineering Manual: Small Caliber Increases production of Arquebus Makers by 4x 08:00 hours 12:00 hours 13:12 hours
Engineering Manual: Siege Weapons Increases production of Siege Workshops by 2x 24:00 hours 36:00 hours 39:36 hours
Express Travel Documents Speeds up the production of Harbour by 2x 25:00 hours 37:30 hours 41:15 hours
Appearance Name Description Duration Time
Improved Drill Plan Reduces recruitment time in Barracks and Elite Barracks by 2x 12:00 hours
Igor Reduces recruitment time in Barracks and Elite Barracks by 3x 06:00 hours
Training Overtime Reduces recruitment time in Barracks and Elite Barracks by 3x 12:00 hours
Drill Sergeant Skunk Reduces recruitment time in Barracks and Elite Barracks by 3x 12:00 hours
Mr. Myers Reduces recruitment time in Barracks and Elite Barracks by 4x 01:00 hour
Nash Williams Reduces recruitment time in Barracks and Elite Barracks by 4x 02:00 hours
Mountain Climbing Reduces recruitment time in Barracks by 6x 04:00 hours
Ice Swimming Reduces recruitment time in Elite Barracks by 6x 04:00 hours
Enrolment Campaign Reduces recruitment time in Combat Academy by 2x 06:00 hours
Boot Camp Reduces recruitment time in Combat Academy by 3x 06:00 hours
Tundra Marching Reduces recruitment time in Combat Academy by 6x 04:00 hours
Double-Time Reduces production time in Combat Armoury by 2x 06:00 hours
Overdrive Reduces production time in Combat Armoury by 3x 06:00 hours
Lead Soldiers Increases recruiting in Barrack, Elite Barrack or Combat Academy by 4x 24:00 hours 36:00 hours 39:36 hours
Appearance Name Description Duration Time
Chocolate Pralines Reduces production time in Provision House by two thirds 12:00 hours 18:00 hours 19:48 hours
Chocolate Rabbit Reduces production time in Provision House by 2x 12:00 hours 18:00 hours 19:48 hours
Barazek Reduces production time in Provision House by 4x 12:00 hours 18:00 hours 19:48 hours
A Handful Of Balloons Reduces production time in Provision House by 6x 12:00 hours 18:00 hours 19:48 hours
Viscous Drinking Chocolate Reduces production time in Provision House by 10x 04:00 hours 06:00 hours 06:36 hours
Appearance Name Description Duration Time
Small Glue Reduces production time in Bookbinder by 20% 12:00 hours
Bookbinder Glue Reduces production time in Bookbinder by 2x 24:00 hours
Special Resin Reduces production time in Bookbinder by 2x 36:00 hours
Extravagant Sugar Glue Reduces production time in Bookbinder by 3x 16:00 hours
Spiritual Kinship Reduces production time in Bookbinder by 2x 18:00 hours 27:00 hours 29:42 hours
Treu Soul Mate Reduces production time in Bookbinder by 3x 18:00 hours 27:00 hours 29:42 hours
Appearance Name Description Duration Time
Hot Lemon Tea Increases the production of Village School by 3x 24:00 hours 36:00 hours 39:36 hours
Cheese Sandwich Accelerates population growth – 1 settler every 90 seconds 00:10 minutes
Love Potion Accelerates population growth by 200% 12:00 hours
Supporter Hats Accelerates population growth by 200% 08:00 hours
Sip From The Cettle Accelerates population growth by 300% 12:00 hours
A Celebrity Comes To Town Accelerates population growth by 400% 12:00 hours
Christmas Dinner Accelerates population growth by 500% 02:00 hours
Romantic Date Accelerates population growth by 500% 12:00 hours
Super Romantic Date Accelerates population growth by 700% 12:00 hours
Appearance Name Description Duration Time
Accolade Replaces the animals on the player island of Black Knights. 7 days 10,5 days 11,5 days
Bottled Innocence Replaces the animals on the player island of Unicorns. 7 days 10,5 days 11,5 days
Reindeer Bait Replaces the animals on the player island of Raindeers. 7 days 10,5 days 11,5 days
Zombie Bite Replaces the animals on the player island of Zombie. 7 days 10,5 days 11,5 days
Ouija Board Replaces the animals on the player island of Ghosts. 7 days 10,5 days 11,5 days
255 Shades Of Black Colours your island black and white. 7 days 10,5 days 11,5 days
Sandman’s Powder Envelops the island in the dark. 7 days 10,5 days 11,5 days
A Thousand Snowflakes Will cover your island with snow. 7 days 10,5 days 11,5 days
Winter Paint Covers your island in a light coat of frost. 7 days 10,5 days 11,5 days
Good Weather Charm Bathes your island in bright sunlight. 7 days 10,5 days 11,5 days
Friar’s Lantern Creates a spooky atmosphere on your island. 7 days 10,5 days 11,5 days
Sunny Mirage Hot air and the bright sun combine to create mirages on your island. 7 days 10,5 days 11,5 days
Festival Fireworks Replaces buff sparkles with fireworks on island. 7 days 10,5 days 11,5 days
Celebration Of Love Replaces buff sparkles with heart on island. 7 days 10,5 days 11,5 days
Flower Rain Lets flower petals rain from the sky on your island. 7 days 10,5 days 11,5 days
Solar Flare A relic of the past and no longer serves anything
Fairy Light Discovers collectibles located on the adventure map 00:05 minutes
Fairy Fire Discovers collectibles located on the island 00:05 minutes
Fairy Dus Shuffles the position of all remaining collectibles on the island Immediately Immediately Immediately
Wood Cutting Guide Increases the production of all buildings Wood Cutters, Foresters and Sawmills by 3x 04:00 hours 06:00 hours 06:36 hours
Rock Mining Guide Increases the production of all buildings Masons by 3x 04:00 hours 06:00 hours 06:36 hours
Farming And Hunting Guide Increases the production of all buildings Fishermans, Fish Farms, Silos, Improved Silos, Farms, Improved Farms, Mills, Bakeries, Hunters, Deerstalkers and Butchers by 3x 04:00 hours 06:00 hours 06:36 hours
Ore Mining Guide Increases the production of all Mines by 3x 04:00 hours 06:00 hours 06:36 hours
Paperwork Guide Increases the production of all buildings Papermills, Finesmiths, Lettersmiths and Ornamental Smiths by 3x 04:00 hours 06:00 hours 06:36 hours
Weapon Crafting Guide Increases the production of all buildings Weaponsmiths, Bowmakers, Longbowmakers, Crossbowmakers, Arquebuses, Cannon Forges, Foundries and Stables by 3x 04:00 hours 06:00 hours 06:36 hours
Recruitment Guide Reduces recruitment time in Barracks and Elite Barracks by 3x 04:00 hours 06:00 hours 06:36 hours
Hugs&Kisses Reduces recruitment time in Barracks and Elite Barracks by 3x 24:00 hours
Brunch Reduces recruitment time in Barracks and Elite Barracks by 4x 01:00 hour
Easter Egg Roll Reduces recruitment time in Barracks and Elite Barracks by 2x 08:00 hours 12:00 hours 13:02 hours
Bucket Of Candy Increases the production of all smelters: copper, iron, steel, titanium, platinum by 2x 24:00 hours 36:00 hours 39:36 hours
Love Crazed Increases effect of all active productivity buffs by 2x 02:00 hours 03:00 hours 03:18 hours
Rain Dance Increases production of all Forester, Sunflower Farms, Flower Farms, Silos and Improved Silos by 2x. 06:00 hours 09:00 hours 09:48 hours
Witches Familiars Increases the production of Epic Workyard by 2x 08:00 hours 12:00 hours 13:12 hours
12 Course Menu Accelerates population growth by 200% 01:00 hour
Bronze Horseshoes Adds 15% movement speed to all generals on an adventure 01:00 hour 01:00 hour 01:00 hour
Platinum Horseshoes Adds 20% movement speed to all generals on an adventure 04:00 hours 04:00 hours 04:00 hours
Blackened Titanium Horseshoes Adds 25% movement speed to all generals on an adventure 06:00 hours 06:00 hours 06:00 hours
Obsidian Horseshoes Adds 30% movement speed to all generals on an adventure 08:00 hours 08:00 hours 08:00 hours
Mystical Horseshoes Adds 40% movement speed to all generals on an adventure 24:00 hours 24:00 hours 24:00 hours
Doggy Bag Reduces travel time for Generals by 20%, between Home Island and Adventure Island. 03:00 hours
Black Vortex Reduces travel time for Generals by 35%, between Home Island and Adventure Island. 03:00 hours
Appearance Name Description Duration Time
Exhibition Match
(Footie Pitch)
Accelerates population growth by 500% 01:30 hours
Strength Training
(Footie Pitch)
Increases the production of all Weaponsmiths by 3x 01:30 hours
The Wave
(Footie Pitch)
Increases productivity of all Fishers, Fish Farms, Wells, Watermills, Improved Watermills and Magnificient Watermill by 5x 01:30 hours
Incitement
(Footie Pitch)
Increases productivity of all mines, (Copper, Iron, Coal, Gold, Titanium, Saltpeter) by 3x 01:30 hours
Spring Festival
(Spring Park)
Reduces production time in Provision House and Rarity Provision House by 2x 08:00 hours
Spring Cleaning
(Spring Park)
Increases the production of buildings: Improved Farm, Improved Mill, Improved Bakery, Improved Silo, Improved Watermill, Improved Butcher, Improved Deerstalker Hut by 3x 06:00 hours
Walpurgis Night
(Spring Park)
Highlights all collectibles on your home island with blue arrows. 00:05 minutes
Children’s Easter Novels
(Spring Park)
Increases the production of buildings: Papermill (Normal, Intermediate, Advanced), Finesmith, Lettersmith, Ornamental Smith by 2x 06:00 hours
Barracks Celebration
(MeadHall)
Increases the recruitment speed in Barracks and Elite Barracks by 2x 04:00 hours
Provisioner Banquet
(MeadHall)
Increases the production of Provision House and Rarity Provision House by 2x 04:00 hours
Craftsmen Feast
(MeadHall)
Increases the production of Weaponsmith (Bronze, Iron, Steel, Damascene, Platinum, Epic), Maker (Bow, Longbow, Crossbow, Arquebuse), Cannon Forge, Foundry, Stable (Normal, Elite, Epic) by 2x 04:00 hours
Inteligence Weak Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 1-4, on adventures which are started while this buff is active by 50%
Cooldown: 48 hours
02:00 hours
Inteligence Medium Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 5-9, on adventures which are started while this buff is active by 50%
Cooldown: 48 hours
02:00 hours
Inteligence Strong Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 10-15, on adventures which are started while this buff is active by 50%
Cooldown: 48 hours
02:00 hours
Christmas Market Buff Level 1
(Christmas Market)
Increases production of the buildings around the market 5×5 fields by 2x 12:00 hours
Christmas Market Buff Level 2
(Christmas Market)
Increases production of the buildings around the market 9×9 fields by 2x 12:00 hours
Christmas Market Buff Level 3
(Christmas Market)
Increases production of the buildings around the market 9×9 fields by 3x 12:00 hours
Christmas Market Buff Level 4
(Christmas Market)
Increases production of the buildings around the market 12×12 fields by 4x 12:00 hours
Rough Star Chart
(Observatory)
Reduces travel time for Generals by 25% on Home Island and Adventure Island. 02:00 hours
Normal Star Chart
(Observatory)
Reduces travel time for Generals by 50% on Home Island and Adventure Island. 02:00 hours
Detailed Star Chart
(Observatory)
Reduces travel time for Generals by 75% on Home Island and Adventure Island. 02:00 hours
Hard Frost
(Weather Control Station)
All defense units (including enemy defense units) gain splash damage. 02:00 hours
Bright Sunshine
(Weather Control Station)
The HP of all units (including enemy units) are increased by 20%. 02:00 hours
Heavy Fog
(Weather Control Station)
All units (including enemy units) gain flanking. 02:00 hours
Hurricane
(Weather Control Station)
The minimum and maximum damage of all units (including enemy units) is increased by 20%. 02:00 hours
Heart Lockets Level 1
(Love Garden)
Accelerates population growth in Mayor’s House, Village School and University by 3x 12:00 hours
Heart Lockets Level 2
(Love Garden)
Accelerates population growth in Mayor’s House, Village School and University by 4x 12:00 hours
Lovely Get Together Level 1
(Tree Love)
Buff all buildings in an area around the Love Tree by 7x 04:00 hours
Lovely Get Together Level 2
(Tree Love)
Buff all buildings in an area around the Love Tree by 9x 05:00 hours
Lovely Get Together Level 3
(Tree Love)
Buff all buildings in an area around the Love Tree by 11x 06:00 hours
Cookies and Milk
(Christmas Bakery)
Provides all Miners in a wide area with buff, tripling their output while halving the input taken. 23:00 hours
Secret Santa
(Christmas Bakery)
Food Productions in a wide area with buff, tripling their output while halving the input taken. 23:00 hours
Christmas Songs
(Christmas Bakery)
Weapon Producers in a wide area with buff, tripling their output while halving the input taken. 23:00 hours
Jingle All The Way
(Concert Hall)
Increases recruitment speed in Barracks and Elite Barracks by 8x 01:00 hour
Silent Night
(Concert Hall)
Increases recruitment speed in Barracks and Elite Barracks by 8x 01:00 hour
We Wish You a Merry Christmas
(Concert Hall)
Increases recruitment speed in Barracks and Elite Barracks by 8x 01:00 hour
Early Blossom
(Concert Hall)
Increases the production of Weaponsmith and Epic Weaponsmith (bronze, iron, steel, damascene, platinum), Maker (bow, longbow, crossbow, arquebus), Cannon Forge, Foundry, Stable (Normal, Elite) by 8x 01:00 hour
Spring Party
(Concert Hall)
Increases the production of Weaponsmith and Epic Weaponsmith (bronze, iron, steel, damascene, platinum), Maker (bow, longbow, crossbow, arquebus), Cannon Forge, Foundry, Stable (Normal, Elite) by 8x 01:00 hour
The Settlers: New Allies
(Concert Hall)
Increases the production of Weaponsmith and Epic Weaponsmith (bronze, iron, steel, damascene, platinum), Maker (bow, longbow, crossbow, arquebus), Cannon Forge, Foundry, Stable (Normal, Elite) by 8x 01:00 hour
Giant Snow Globe Level 1
(Giant Snow Globe)
Increases production of the buildings around the globe 6×6 fields by 4x 04:00 hours
Giant Snow Globe Level 2
(Giant Snow Globe)
Increases production of the buildings around the globe 7×7 fields by 5x 05:00 hours
Giant Snow Globe Level 3
(Giant Snow Globe)
Increases production of the buildings around the globe 9×9 fields by 6x 06:00 hours
Zone Refresher
(Togetherness Memoir)
Increases the production of all Workyards, Epic Workyards, Barracks and Elite Barracks by 5x 01:00 hour
Humble Meal
(Outdoor Canteen)
Units get a +4% bonus health. 06:00 hours
Decent Meal
(Outdoor Canteen)
Units get a +8% bonus health. 06:00 hours
Serious Meal
(Outdoor Canteen)
Units get a +12% bonus health.
Units get a +4% bonus attack damage.
06:00 hours
Hearty Feast
(Outdoor Canteen)
Units get a +16% bonus health.
Units get a +8% bonus attack damage.
06:00 hours
Guaranteed Food Coma Feast
(Outdoor Canteen)
Units get a +20% bonus health.
Units get a +12% bonus attack damage.
06:00 hours
Egg Hunt
(Easter Egg Tree)
Buffs all explorers to find x2 the base amount od event resources during an event.
Des not stack with Explorers innate abilities and takes precedence over weaker versions.
48:00 hours
Stonework Sculpture Exhibit
(Art Museum)
Buffs all geologists to find x3 larger stone, marble and granite deposits in half the time.
Does not stack with geologists innate abilities and takes precedence over weaker versions.
48:00 hours
Metalwork Sculpture Exhibit
(Art Museum)
Buffs all geologists to find x3 larger copper, iron, gold and titanium deposits in half the time.
Does not stack with geologists innate abilities and takes precedence over weaker versions.
48:00 hours
Art Of War Exhibit
(Art Museum)
Makes the production of bronze swords, iron swords, steel swords, damascene swords, bows, longbows, crossbows, cannons, mortars na arquebueses take 25% less time.
Does not stack with similar effect and takes precedence over weaker versions.
48:00 hours
Wood Pulp Processing
(Print Press Workshop)
Makes the production of Simple Papermill, Intermediate Papermill and Advanced Papermill 25% faster and increases the output by 100% 24:00 hours
Fine Detail Craftmanship
(Print Press Workshop)
Makes the production of Nibs, Letters and Book Fittings 25% faster and increases the output by 100% 24:00 hours
Blessing Of Nature
(Giant Tree Of Hope)
Doubles the production of all neighboring production buildings in a 4×4 area 08:00 hours
Throw Paint
(Holi Festival Grounds)
Increases the production of buildings around a building in an area of 7×7 fields by 2x 08:00 hours
Appearance Name Description Duration Time
Prestigious Friend Buff All single production buff effect are doubled. 15 days
Medipack Use at the garrison to instantly recover a general who was defeated. Immediately
Weak Point Potion Destroys a randomly chosen unit type
Can be used many times per enemy camp
Immediately
Ranged Support A number of random units in the camp will be defeated and removed
Can be used many times per enemy camp
Immediately
Blacktree Arrow A number of random units in the camp will be defeated and removed.
They defeat fewer units than other types of arrows, but can be used an unlimited number of times in a camp.
Immediately
Chocolate Covered Arrows A number of random units in the camp will be defeated and removed.
Roughly half as strong as Rain of Arrows.
Can only be used once per enemy camp.
Immediately
Cupid’s Arrow A number of random units in the camp will be defeated and removed.
Defeats fewer units than Rain of Arrows but more than Chocolate Covered Arrows.
Can be used multiple times per enemy camp.
Immediately
Rain Of Twig Arrows A number of random units (5-15) in the camp will be defeated and removed.
Can only be used once per enemy camp.
Immediately
Rain of Arrows A number of random units in the camp will be defeated and removed.
Can only be used once per enemy camp.
Immediately
Rain of Flaming Arrows A number of random units in the camp will be defeated and removed (roughly twice as many as usual Rain Of Arrows)
Can only be used once per enemy camp.
Immediately
Ballista Launches a giant projectile at an enemy camp before attacking it, in order to defeat and remove a single boss unit.
If the camp houses multiple bosses, the ballista will hit one at random.
Can only be used once on an enemy camp.
Immediately
Assassin Hire this assasin to remove a randomly chosen unit type from the camp.
Can only be used once per enemy camp.
Immediately
Small Catapult Use on small enemy camp.
Destroy a small enemy camp.
Immediately
Big Catapult Use on small or medium enemy camp.
Destroy a small or medium enemy camp.
Immediately
Change Skin – Retro Woodcutter Gives one of your woodcutters a retro look for 15 days. Immediately
Change Skin – Retro Forester Gives one of your foresters a retro look for 15 days. Immediately
Change Skin – Retro Mason Gives one of your masons a retro look for 15 days. Immediately
Change Skin – Retro Farm Gives one of your farms a retro look for 15 days. Immediately
Change Skin – Retro Well Gives one of your wells a retro look for 15 days. Immediately
Third Eye Use on a building to cancel a Permanent Change Skin buff affecting it. Immediately

Use of Buffs for Fairytale Castle (Level 5)

Appearance Name Production Increase Max Duration Time Number of Beans Stalks Production Efficiency
Aunt Irma’s Gift Basket 2x 9 hours 1.275 510 40%
Aunt Irma’s Feast 2x 24 hours 3.400 1.360 40%
Grilled Steak 2x 48 hours 6.800 2.720 40%
Potion Of Endless Energy 3x 9 hours 1.275 765 60%
Employee Of The Month 3x 9 hours 1.275 765 60%
Exotic Fruit Basket 3x 18 hours 2.550 1.530 60%
Red Flying Settler 3x 36 hours 5.100 3060 60%
Roasted Duck 3x 6 hours 850 510 60%
Piero’s Bowl Of Pasta 3x 12 hours 1.700 1.020 60%
Cookies 3x 48 hours 6.800 4.080 60%
Rabbit Lucky Charm 3x 72 hours 10.200 6.120 60%
The Mother Tree Ritual 3x 30 hours 4.250 2.550 60%
Zombies 4x 18 hours 2.550 2.040 80%
Stadium Snacks 4x 36 hours 5.100 4.080 80%
Bag Rainbow Snow 4x 96 hours 13.600 10.425 80%
Elixir 5x 1 hour 150 150 100%
Machine Oil 5x 6 hours 850 850 100%
Perfect Bonus
(theoretical assumption)
5x 72 hours 10.200 10.200 100%

The above calculations are based on the most favorable conditions, the shortest path to the store (4 flags).


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