Return To The Bandit Nest – General 200 with Soldiers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 4x
  • 720 Recruit [-720]
  • 197 Militia [-197]
  • 140 Cavalry [-130]
  • 133 Longbowman [-54]
  • 100 Soldier
  • 2x 2x
  • 720 Recruit [-720]
  • 147 Militia [-147]
  • 304 Cavalry [-110]
  • 133 Longbowman [-54]
  • 100 Soldier


Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave (200) 50 Militia, 1 Soldier, 120 Cavalry, 29 Longbowman [losses: 50M, 20C]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave (200) 200 Recruit
2 wave (200) 16 Recruit, 64 Soldier, 120 Cavalry [losses: 216R]
G1 3 80 Thug, 80 Ranger 1 wave (200) 83 Recruit, 1 Soldier, 116 Cavalry [losses: 83R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave (200) 100 Recruit, 100 Soldier [losses: 100R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave (200) 200 Recruit
2 wave (200) 31 Recruit, 89 Soldier, 80 Cavalry [losses: 231R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (200) 90 Recruit, 110 Cavalry
2 wave (200) 67 Militia, 133 Longbowman [losses: 90R, 110C, 67M]
G3 7 100 Thug, Skunk, Chuck 1 wave (200) 80 Militia, 120 Longbowman [losses: 80M, 54LB]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1

From Ga (184 Cavalry + 14 Soldier) send General to camp 1, shortly after
from G1 (1 wave (200) 200 Recruit) and
from W (2 wave (200) 16 Recruit, 64 Soldier, 120 Cavalry) send Generals to camp 2.

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